Scrive Gary Hayes alla mailing list SLED: I am fascinated by the higher level of ‘visual immersion’ afforded by real time shadows in Second Life, cast from sun, lights and from all objects. Here is a post and a stylised video I have just done showing some aspects of that.
hayesg01 23 maggio 2009
A quick exploration of some of Gary Hazlitt’s old builds using the Space Navigator and running Windlight in Day cycle mode (the sun and moon take a minute or two to do a full rotation) – hence lots of moving shadows across the landscapes and builds. The whole process: 1 hour of capture, 1.5 hour edit and 2 hours on music track. Music was composed on Logic Pro mostly using Spectrasonics omnisphere plug-in synth. I used a top end NVidia GTX280 high spec graphics card with all SL graphics settings at max. The video was captured at PAL resolution using Fraps and the raw files edited using Adobe Premiere. Published at http://www.justvirtual.com andhttp://www.muvedesign.com under creative commons – attribution, non-commercial, non-derivative. Created 23 May 2009 in Sydney, Australia Second Life sims include: Esperance (AFTRS), ABC Island, Melbourne Laneways, Thursdays Fictions, Deakin, The Pond and others GARY HAYES Director, Laboratory for Advanced Media Production (LAMP) WEB http://www.lamp.edu.au
( Shadow Viewer client from Kirsten here )