What does the just announced iPad mean for Second Life? Quite a lot, actually. There’s already two iPhone apps for accessing and interacting in Second Life:
Based on what Steve Job says in his announcement, both will be compatible with iPad. What’s more, it’s now feasible to incorporate the 3D graphics elements of Second Life into those apps and others sure to come.
But that’s only the beginning. Because at least two companies (that I’m aware of) have already developed touch screen user interfaces for Second Life. Here’s one.